Developer:
Bippinbits GmbH
Based in Dresden, Germany
Release date:
TBA
Platforms:
Steam (Windows, Linux, OSX)
Websites Links:
pvkk.game
bippinbits.com
PVKK on Steam
In PVKK, you play as a cannon pilot for an autocratic regime. You are confined into a defense bunker, manually controlling a gigantic planetary defense cannon in an ongoing interplanetary conflict. You must learn to deal with a variety of systems in order to fend off the ongoing invasion of your home world.
This requires you to control your energy generators, scan the airspace for incoming enemy vessels, analyze the situation and execute the fire procedure masterfully. With a small arsenal of weapons and a brilliant strategy, you can not only protect the planet but even do it in an economical way, as resources in the regime are scarce.
Ultimately, the safety of your people depend on your skill of controlling the cannon, in calculating the right fire trajectory and going through the fire sequence in a calm and swift way.
For every mission you complete, you will receive upgrades for your defense cannon as a reward, which will help you to survive increasingly difficult missions. Between the missions, you also take care of your bunker, doing maintenance and preparation for the next mission.
In the midst of this ongoing war, you may find solace in the small rituals of your private life. After each mission, you can sit down with a newspaper to stay connected to a world beyond the battlefield. Savor a cup of tea, knowing its warmth and familiarity are good for your spirit. Retreat to your cozy bed, where a deep slumber offers a brief escape. These simple routines form the fabric of your small world, a sanctuary you cling to every day amidst the monotony of war.
Not all is as well as the regime wants you to believe, though, and soon enough you have to decide who you will be in this seemingly endless conflict.
Check out our latest gameplay trailer to see the exciting features and action-packed gameplay of our upcoming release!
Screenshots from the Game
Bippinbits is a small indie game developer based in Radeberg, Germany, headed by René Habermann. We have a passion for the creative challenges of Game Jams, where we enjoy pushing our limits in a short time frame. Our games cover a variety of genres, reflecting our love for different types of gameplay. We are constantly learning and do our best to enjoy the ride.
We’re best known for our award-winning game, Dome Keeper, which has been a big hit with players and critics alike. Our goal is to make good games that are fun to many people, without sacrificing gameplay for profit.
Right now, we're working on some exciting new projects that we can’t wait to share with you.
Bippinbits | |
---|---|
René Habermann | Direction, Game Design, Writing, Production |
Raffaele Picca | Code, Graphics, Art Direction, Game Design |
Eric Bernt (Intern) | Additional 2D Art |
Freelance | |
Torbjørn Svendsen | Sound Design |
Mark Normington | 3D Art |
Lander Van Regenmortel | 3D Art |
Rebekka Köbernick | Actress (Operation Analyst Schwarz) |
If you have any questions or would like to get in touch, please contact us at contact@bippinbits.com or follow us on our social media channels.